Fall 2021: CS 6334 Virtual Reality

Course Information

Term: Fall 2021
Class Level: Graduate
Activity Type: Lecture
Days & Times: Monday & Wednesday 8:30 AM – 9:45 AM
Location: JSOM 12.214

Instructor: Prof. Yu Xiang
Office Location: ECSS 4.702
Office Hours: Monday & Wednesday 2:30PM – 3:30 PM

Teaching Assistant: Yatharth Singhal
Office Hours: Tuesday 2:00PM – 3:00PM on Microsoft Teams

Syllabus

All the course materials can be found here.

Course Description

Theory and practice of virtual reality (VR). Provides in-depth overview of VR, including geometry and physics of virtual worlds, visual rendering, visual perception, pose tracking, interaction hardware, audio and haptics, locomotion, selection and manipulation, and robotic interfaces.

Textbooks

Steven M. LaValle. Virtual Reality. To be published by Cambridge University Press. Available online: http://lavalle.pl/vr/

LaViola, J., Kruijff, E., McMahan, R., Bowman, D., and Poupyrev, I. 3D User Interfaces: Theory and Practice, 2nd Edition. Addison-Wesley Professional, 2017. (Optional)

Grading Policy

  • Homework (40%)
    • Assignment 1 (10%)
    • Assignment 2 (10%)
    • Assignment 3 (10%)
    • Assignment 4 (10%)
  • Team Project (55%)
    • Project proposal (5%)
    • Project mid-term report (10%)
    • Project presentation (15%)
    • Project final report (25%)
  • In-class Activity (5%)

Project

  • Project description (PDF)
  • Project proposal requirement (PDF)
  • Project mid-term report requirement (PDF)
  • Project presentation and final report requirement (PDF)

Homework

Guest Lecturer

Dr. Ankur Handa from NVIDIA Research talked about VR and Robotics on 12/1/2021.

Lectures

DateTopic
Week 1, 8/23, lecture 1Introduction to Virtual Reality (slides)
Week 1, 8/25, Lecture 2The Geometry of Virtual Worlds (slides)
Week 2, 8/30, Lecture 3The Physics of Virtual Worlds (slides)
Week 2, 9/1, Lecture 4Camera Models (slides)
Week 3, 9/6Labor Day
Week 3, 9/8, Lecture 5Lenses (slides)
Week 4, 9/13, Lecture 6Visual Rendering: Vertex Transforms (slides)
Week 4, 9/15, Lecture 7Visual Rendering: Rasterization, Lighting and Shading, Fragment Processing (slides)
Week 5, 9/20, Lecture 8Visual Perception: Human Visual System and Color Perception (slides)
Week 5, 9/22, Lecture 9Visual Perception: Depth Perception (slides)
Week 6, 9/27, Lecture 10Visual Perception: Motion Perception (slides)
Week 6, 9/29, Lecture 11Visual Display (slides)
Week 7, 10/4, Lecture 12Head Tracking and IMUs (slides)
Week 7, 10/6, Lecture 13Pose Tracking I (slides)
Week 8, 10/11, Lecture 14Pose Tracking II (slides)
Week 8, 10/13, Lecture 15Pose Tracking: Structure from Motion and SLAM (slides)
Week 9, 10/18, Lecture 16Introduction to Convolutional Neural Networks (slides)
Week 9, 10/20, Lecture 17Pose Tracking: Object Pose Estimation and Tracking (slides)
Week 10, 10/25, Lecture 18Pose Tracking: Articulated Object Tracking (slides)
Week 10, 10/27, Lecture 19Audio: Physics, Physiology and Perception (slides)
Week 11, 11/1, Lecture 20Audio: Rendering (slides)
Week 11, 11/3, Lecture 21Haptics (slides)
Week 12, 11/8, Lecture 22Interaction: Motor Programs and Remapping (slides)
Week 12, 11/10, Lecture 23Interaction: Locomotion (slides)
Week 13, 11/15, Lecture 24Interaction: Selection and Manipulation (slides)
Week 13, 11/17, Lecture 25Interaction: System Control and Social Interaction (slides)
Week, 14, 11/22Fall break
Week 14, 11/24Fall break
Week 15, 11/29, Lecture 26Robotic Interfaces (slides)
Week 15, 12/1Guest Lecture: Dr. Ankur Handa (slides)
Week 16, 12/6Project Presentation I
Group 1: Smash the City (slides, demo)
Group 2: The LITTLE Island (slides, demo)
Group 4: 3D Greedy Snake (slides, demo)
Group 6: Escape Room (slides, demo)
Week 16, 12/8Project Presentation II
Group 5: Redline (slides, demo)
Group 7: Interactive Learning for Kids (slides, demo)
Group 9: AR Group Coordinator (slides, demo)
Group 10: HoopShot (slides, demo)