Winsor & Gertie Play

HOW IT STARTED

On September 8 and 9, 2023, the play Winsor & Gertie was performed at the UTD Theatre. This student production featured undergraduate students from different majors, such as Literature, Theatre, Animation, Psychology, Music, and Neuroscience. The Visual and Performing Arts doctoral student Damian Enyaosah directed the play produced by Drs. Christine Veras and Catherine Parsoneault, and written by renowned animation historian Dr. Donald Crafton.

The idea behind this production started when, in 2017, the experimenta.l. lab director and animation scholar Christine Veras presented her research on a panel with animation historian Donald Crafton. At that time, Crafton was working on the Gertie Project, a reconstruction project of Winsor McCay’s (1869-1934) original vaudeville act, where he interacted on stage with Gertie, the dinosaur. Since then, it became Veras’ dream to see the play and experience McCay’s original performance.

Years later, Veras started a conversation with Crafton, sharing the idea of bringing the play to be performed at UT Dallas. The idea evolved, Dr. Catherine Parsoneault was on board to make the music also be performed live. Different partnerships were established to make Winsor & Gertie a reality at UTD. This project brings together, for the first time at UTD, an interdisciplinary collaboration between the areas of animation, music, and performance arts at the Harry W. Bass Jr. School of Arts, Humanities, and Technology.

Donald Crafton did a pre-show talk-back with Christine Veras on both performance nights. On Friday, September 8, students from the Animation Origins and Techniques course had the honor of learning more about the research on the Gertie Project in a special lecture given by Crafton. See photos below:

ABOUT THE PLAY

In 1914, when Winsor McCay first performed with Gertie, comic strips and variety shows were the main forms of entertainment, while cinema was still considered a novelty. The unique case of Gertie the Dinosaur animated cartoon presented via a theatrical act foreshadows the emergence of animation as an interactive and performative art form, as demonstrated by current technological advancements that incorporate projection mapping, motion capture, and high-resolution screens in theatrical performances. Unfortunately, McCay’s vaudeville act was short-lived, and today’s audiences only have access to the animated film component that he originally created for his vaudeville act as now reconstructed by the Cinémathèque québécoise in Montréal.

In 2018, the animation historian and now Endowed Professor Emeritus at the University of Notre Dame, Donald Crafton, in partnership with the psychiatrist David L. Nathan and Marco de Blois of the Cinémathèque Québecoise, worked with professionals from the National Film Board of Canada (NFB) to complete a full restoration and reconstruction of Winsor McCay’s original vaudeville performance of Gertie. The play, written by Crafton, using newly restored animation footage, premiered as the closing event at the Annecy International Animation Festival in France in 2018—one of the most critically acclaimed long-running international animation festivals worldwide. It has since been performed internationally in Amsterdam, Brussels, Tübingen, and Montreal. In the United States, the fully-staged play has been performed only once, in Notre Dame, Indiana, and now at UT Dallas for its Texas premiere.

We hope you enjoyed this student production of the play, honoring the memory of Winsor McCay and amplifying the possibilities of animation as entertainment and research.

PRODUCTION PHOTOS

AUDIENCE REACTION

We really loved the show! And it was a wonderful treat to hear the history in the pre-show.

Salena Brody

“My six-year-old daughter, Caroline, and I really enjoyed it. She, of course, loved the interaction between Winsor and Gertie, and couldn’t stop talking about the rock Gertie threw at the ‘water monster’ as she called it. Bravo to Damian on his UTD directing debut and to Drs. Veras and Parsoneault on their vision and tenacity.”

Jonathan Palant

“Just wanted to say the show was fantastic yesterday. Glad all 3 areas under AHT got to showcase their skills. The Gertie mammoth rivalry was hilarious. Thanks for putting on a great show!”

Julio Soto

“What a fantastic production of Winsor & Gertie at UTD! […] Innovation and imagination happening @UTDallasArts.”

Paula Goldberg

“I attended the Gertie performance last weekend. Wow. Who needs AR or VR when you can attend a live performance that re-recreates a 100 years.”

Roger Malina

“This was an exceptional treat.”

Joo Haldeman

“Gertie made me feel like a child again.”

Laura Hyunjhee Kim

“What you achieved in the performance was a revitalizing moment especially for the students! The presentation was characterized by creative moments that immediately spoke to the younger generation of students.”

Rainer Schulte

Article on The Mercury UTD

Read the complete article here: https://utdmercury.com/winsor-gertie-takes-audience-back-to-the-1900s/

Download here the complete program of the play

This project is funded in part through the UT Dallas Humanities and Emerging Arts (HEArts)
grant, and also through support from the Visual and Performing Arts programs in the
Bass School of Arts, Humanities, and Technology.

ACKNOWLEDGEMENTS

Nils Roemer, Joseph Pancrazio, Emily Lacy, Rebecca Everett, Desiree Johnson, Amanda Saucedo, Edita Nad, Cindy Pitney, Stuart Sedransky, Susan Clark, Paulina Gil, Jonathan Palant, Chinweolu Greer, Evan Ricks, Shilyh Warren, Pia Jakobsson, Mai Nguyen, Christi Nilsen, David Budd, Philip Martin, Cameron Countryman, Austin Tate, Bryan Wofford, Michael Robinson, Dallas Costume Shoppe, Sally Mendiola, Adrian Tapia, Javier Giribet-Vargas, Victoria Oliva, Brandon Brown, SV Randall, Salena Brody, Paula Goldberg, Kathy Lingo, Jeff Price, Thomas Riccio, Christopher Treviño, Tinamarie Ivey, Cinémathèque québécoise, Marco de Blois, Julien Breuil, Troublemakers Studio, Gabriel Thibaudeau, Jean-Sebastien Giard, Hugo Loïs. The production extends its thanks to the entire faculty, staff, and students from the
Bass School of Arts, Humanities, and Technology involved in the production, particularly highlighting the students from the Theatre Performance Ensemble course (THEA 3310), Fall 2023.

Original score created by Gabriel Thibaudeau, licensed from the Troublemakers Studio, and adapted for the UTD play by Hannah Bursley.

Restored reconstructions of the animations Little Nemo (1911) and Gertie the Dinosaur (1914) reproduced for the UT Dallas play under license from the Cinémathèque québécoise.

*Photos by the Bass School Communications team and the experimenta.l. archive

Check here for more information on the Short-Term Working Group (SWG) Build a Dinosaur project.

Building a Dinosaur

During summer 2023, the experimenta.l. lab was part of the soft launch of a new initiative on campus: The Short-term Working Group (SWG), developed by Dr. Salena Brody in collaboration with the Center for Teaching and Learning. According to Dr. Brody, “the Short-term Working Group (SWG) initiative is designed to help close the gap between the number of students wanting to develop professional relationships with faculty and the number of opportunities currently available.” As criteria, the SWG presented project ideas that could be completed over four sessions with small cohorts of students.

During Dr. Christine Veras’ SWG, a group of seven student volunteers committed to making from scratch a 12-foot-high dinosaur. But not any dinosaur, specifically Gertie the dinosaur, the cartoon dinosaur created by Winsor McCay in 1914. Gertie is part of the promotion material for the play “Winsor & Gertie” to be performed at the university theater on September 8 and 9, 2023.

Meeting once a week for four weeks, two hours per meeting, the group had clear and specific goals for each meeting. The students involved in the project included undergraduates from Arts, Animation, Psychology, Pre-Med, and one Graduate student in Animation & Games.

Here are a few photos of the experience. They planned, sanded, painted, touch-up, and the students learned how to use a jigsaw to cut the wood while helping and collaborating with one another.

Video timelapse of the construction of Gertie the Dinosaur:

Installation on the UTD Theatre façade

Gertie is now on the UTD Theatre façade. Have you seen her? If so, send us pictures. Here are a few photos of her installation. Our cartoon dinosaur friend seems to be attracting lots of attention:

Acknowledgments

Thanks to Dr. Salena Brody, whose SWG initiative made this project a reality.
This project was developed at ROW thanks to the kind support of SV Randall.
Extra special thanks to Philip Martin, who helped to train the students on how to use the equipment, providing creative and safe guidelines for the project.

About the Play

Winsor & Gertie will premiere in Texas at the UTD Theatre on September 8 and 9, at 7 pm. More information and tickets here: https://calendar.utdallas.edu/event/winsor_gertie_play

Rotoscope Workshop

By Anisha Chaudhary
Feb/3/2023
12 Participants

Planning:
                During class on January 23rd, I volunteered to present a workshop on rotoscoping for our lab on February 3rd. With this limited time, I had to develop a simple idea that the lab members could participate and complete under 1 ½ hours. I spoke with Dr. Veras a few times and we decided on simple tools to use: filming equipment, Photoshop, After Effects, and a drawing tablet. For the reference footage, I found a film on my phone of a musical jewelry box from Neha’s China and Crystal, my family’s store. I wanted to have the lab members draw an object instead of a portrait since portraits can vary in style quite a bit. I took the 23 seconds of film and cut the time down to a 3-second loop. I then took the cut film and imported it into photoshop, converting the frames into 36 layers to split among 12 members. I labeled each consistently in accordance with sequence and then split them into 12 different photoshop files. I uploaded these files to Box to share with our members, along with an excel sheet to assign the files, and a short list of instructions on how to complete each file. The instructions went along the lines of, “keep drawings on a separate layer, use the assigned colors only, and do not draw the background”. I accompanied my presentation with a brief PowerPoint lecture so I could give detailed instructions on the process of importing, exporting, and organizing files for this type of animation.

What did I learn?
                Students will not strictly follow directions and they will do their own thing for an assignment that is not graded. Looking at the final product, however, I think that this rebellion was beneficial to our final piece. Students should have fun in the lab, experimenting and trying new things. It is funny because one student’s submission that went totally against all the rules ended up adding a sense of humor, charm, and eye-catching quality to our animation. It highlighted the fact that this is student-made artwork, so you are combining many different personalities and skill levels into one output animation.
                The organization was KEY to managing this project with multiple participants. I was able to export the file so easily once everyone submitted their section. However, even with organization, I need to keep my files accessible and not have too many folders or instructions. With such a short time to create, I must make my lecture brief and to the point so instruction is clear.

What am I going to do next?
                Another workshop idea I have still falls under the method of rotoscoping. However, I would like to have it done individually with a focus on animating fluids – such as water dripping or bubbles. There is lots of freedom with animating water, and I think it is a wonderful way to study natural movements. I would incorporate texts and images from Joseph Gillard’s Elemental Magic because it was an eye-opening and influential reading in my own animation practice.

Notes for the future:
                I should use a tripod to maintain stability because you can see the background jump when the dinosaur pops up with the original background. I think it would engage students more if they could film their own references, but because I was more focused on technique, I did the right thing by filming my own reference to use in the group project. If I do another group project, I should limit each member to drawing only two frames of animation so we can get it done during our lab. Overall, I genuinely think that the experimenta.l. lab members did a wonderful job, and I would call this workshop a success. I was able to show students a new technique, and we ended with a quirky animated loop.

Final result:

Rotoscope Animation Collab

IAD 2022

Each year on October 28, ASIFA (Association International du Film d’Animation) celebrates the birth of animation, recognized as the first public performance of projected moving images: Émile Reynaud’s Theatre Optique in Paris, on October 28, 1892.

This year, we return as an in-person event with a collection of international shorts especially curated to celebrate the art and craft of animation.

The event starts at 2 p.m. in the AHT lobby, with different student organizations dedicated to the art of animation, film, and games showcasing their work.

At 3 p.m., the screening starts in the ATC Lecture Hall.

The program features a mix of winner shorts from the 10th O!PLA Animation festival in Poland + ASIFA Central selection + Special Guest Shorts curated for this event by Dr. Christine Veras. See the complete list below in order of appearance in our program:

Countdown Opening Title by ASIFA Central

Morning Coffee (2015) by Tracy Miller-Robbins

Peering into one’s coffee, time moves in a different way. Part dream, part daydream while one gains consciousness.

O!PLA Festival Opening 2022 by Polsk Animacja

Airborne (2021) by Andrej Jobczyk

Surreal animation concerning the world of flying machines with the kingdom of flora and fauna. The tragedy that seems to be the end opens a new stage in history.

Breath (2019) by Aneta Siurnicka

A moment of respite or agitation? Letting the mind free or fighting with thoughts. Painted under the camera.

Three Little Stories (2021) by Zuzanna Michalska

Three little stories told through movement. A painterly visualization of the music of the banc KWASNY DESZCZ (Sour Rain).

A Lasting Image (2022) by Kirstin Stevens Schmidt, Scott Huddleston, Ana Villarreal, and Christine Veras

The animation is inspired by the testimony of Holocaust Survivor Dr. Zsuzsanna Ozsváth, narrating her experience in a recorded interview for the Shoah Foundation in 1996.

Ukraine Commentary (2022) by Gary Schwartz

Students at the Flint Institute School of Art created this animated film in solidarity with Ukraine. A large Soviet 35mm anamorphic projection lens was adapted for the project.

Pure – Virtual Agony (2021) by Olga Przytula

A mysterious land changes as soon as we try to get a closer look at it, inviting us to go deeper. It is a nod to sensitivities.

Despera (2021) by Alicja Liss

The film is a reflection of loneliness, isolation, and powerlessness. The author began working on it during the lockdown, during the subsequent strikes of women in Poland, in early 2021.

Distance (2021) by Katarzyna Orlowska

Two people stare at the flashing lights outside their windows, thinking about walking the distance between themselves.

Island Hopping (2021) by Michael Long

A character learns that the only way to survive in an island world is to keep hopping (and hoping) from one island to the next.

On Time (2021) by Zbigniew Czapla

An intensive travel experience that has become almost impossible. Japanese trains. Random meetings. From Matsuo Basho’s haiku to the pictures of the dying world created by Hokusai in the Manga catalogs.

I Dreamed Of (2021) by Piotr Tokarz.

Since the dawn of time, dreams have been an inspiration for reflections on the subconscious and work as a gateway to the world of abstract images created based on our thoughts, feelings, and experiences.

Elevator Alone (2021) by Anastasia Papadopoulou

Four people and the time they spend in an elevator. Inspired by everyday life and by the difference in people’s behavior when they are alone, in contrast to the socially acceptable behavior that individuals adopt when in public space.

Toddler Talks (2021) by Diana Reichenbach

A documentary animated short based on audio recordings of a toddler-aged boy named Henry. The film is animated in a way that mimics the development of language and emotions—which aren’t always clear and articulated at first.

Ten Degrees of Strange (2021) by Lynn Tomlinson

Ten Degrees of Strange is a song about trying to outrun anxiety, seeking joy and strength in landscape and movement. 

An Ostrich Told Me the World is Fake and I Think I Believe It (2021) by Lachlan Pendragon

A young office worker uncovers the flaws in his stop-motion universe with the help of a mysterious talking ostrich.

Beyond Noh (2020) by Patrick Smith

“Beyond Noh” rhythmically animates 3,475 individual masks from all over the world, beginning with the distinctive masks of the Japanese Noh theater and continuing on a cultural journey through ritual, utility, deviance, and politics.

TOTAL Program time: 76 minutes

This year’s poster was designed by the Czech animator Michaela Pavlátová. You can read an interview with her here: https://iadasifa.net/2022/09/16/2022-iad-poster/

This program was made possible by the International Animation Day Coordination at ASIFA International by Briana Yarhouse, Jim Middleton at ASIFA Central, Piotr Kardas at Animation Across Borders Poland, and through the courtesy of the animators Tracy Miller-Robbins, Michael Long, Diana Reichenbach, and Patrick Smith. All films are screened for a day only during our in-person event.

The official International Animation Day schedule listing our event is available at: https://iadasifa.net/2022/10/11/times-and-showings-around-the-world/

A Decree from the Stars

A project reflection by Marcelo Rocha
Capstone Project Spring 22

Working on A Decree From the Stars has been a very fun yet stressful process that I would love to go through all over again. My main goal with this short was to do some type of animation using experimental methods in some fashion. Whether animating with non-traditional materials or using unconventional digital methods, I wanted to work on something experimental. I mainly did this because I wanted to challenge myself and work on a project that would have a unique style and look to it, but also because working with experimental methods is something that I have always had an interest in.

Animating using paper cutouts was super fun and almost felt relaxing. Drawing and cutting those drawings took up a lot of my time on this project, but I think it was worth it overall, and the style was just about what I was aiming for with the short. The part that I felt needed more refining was the digital animation and effects that came up for the monster’s portions. I’m still satisfied with how it came out, but I feel like I could’ve made the monster look more striking or ominous.

My original intention was to find a way to incorporate real paint into the animation. If I were ever to go back, I would try and take the time to incorporate that paint in with the digital animation. The tests where I used paint gave the animation physicality and had a real-world presence that I loved. When thinking of the story and message for this short, I wanted to focus on an environmental message because it was starting to frustrate me at the time, as well as something that I could easily fit with a giant monster story that I always wanted to write. Looking back, I would change the story to make this message clearer and possibly even bring up more pieces of climate change and environmentalism that I didn’t bring up.

Animation excerpt

When I look at the final product, I feel like I treat myself too harshly, only paying attention to all of the flaws or small things that make it hard for me to view my work all the way through. However, looking at all of the work that I have done for this short, writing and scripting, animating, editing, and putting it all together, I think I accomplished what I originally set out for and enjoyed the time I spent working on this short even if it was very stressful at certain times. Being proud of my work is normally hard for me to do, but when I look at the work I’ve done for A Decree From the Stars is something that I am definitely proud of.

Discover here the behind the scenes process for the creation of this project:
https://deecrefromstars.weebly.com/the-proccess.html

Time (Un)Framed Talk

Talk: Time (Un)Framed: Re-animating the Advent of Cinema
Friday, February 25, 2022
From 1 pm to 2:30 pm (US CST)
Guest Speaker: Guido Devadder

Critique Session
Friday, March 4, 2022

From 1 pm to 2:30 pm (US CST)
Guest: Guido Devadder

Link to attend the Critique Session: https://teams.microsoft.com/l/meetup-join/19%3ameeting_ZGI3MmM4NmEtNDNhNC00NWE0LThiNTgtODg4NzIyNjhlODM5%40thread.v2/0?context=%7b%22Tid%22%3a%228d281d1d-9c4d-4bf7-b16e-032d15de9f6c%22%2c%22Oid%22%3a%22d355c463-4c90-442f-a39f-676ac3b33e63%22%7d

Guido Devadder is an experimental animator from Belgium. He holds a MA in Literature (KU Leuven) and Visual Arts – Graphic Storytelling (LUCA School of Arts). He co-founded graphic narrative anthology Ink (Oogachtend Publishing) and published in numerous other magazines and comics anthologies in Belgium and the Netherlands.  Gradually, his focus shifted to experimental animation, where he investigates hybrids of old and new media. Besides working with analog film, his practice concentrates mostly on combinations between pre-cinema and digital animation. His short film Status Quontinuum won the Audience Favorite Award at the ESMoA Video Art + Film Festival in 2021. 

Devadder is affiliated with the Animation department at LUCA School of Arts (Campus Sint-Lukas Brussels) since 2001. He currently teaches Image Research and Drawing and is working on a practice-based Ph.D. entitled From Post-cinema to Pre-cinema and Back: Media Archaeology of Loop Animation. 

In this talk, Devadder will introduce two complementary perspectives: the evolution of the shutter in the 19th and early 20th century (framing time) and on the other hand the contemporary approaches, which make it possible to transgress the limitations of the frame in prototypical film (unframing time). He will address the animated machines and also talk about direct/drawn-on-film animation.

You can check his work on Vimeo: vimeo.com/guidodevadder

Check below to access the recording of Guido Devadder’s talk on Feb/25/2022:

Shorts

Access here the information about the animations produced at experimenta.l. Not all animations are available for viewing as they are still completing their festival rounds.

Collaborative animations

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Frame by Philip Martin

Horse Power (2021)
Directed and Edited by: Christine Veras
Synopsis: Collaborative experimental animation exploring the possibilities of the frame and the continuation of perceptual motion.
Animators: Elham Doust-Haghighi, Emily Banditrat, Sara Mcclanahan, Naznin Sultana, Mayson Gunnar Bray, Kirstin Stevens Schmidt, Martin Namwook Cho, Austin Maddux Sewell, Gina Rattanakone, Rachael Kathleen Drury, Neda Ghassemi, Philip Carl Martin, Jacob William Reeder, Zack Nguyen. 

Festival selections:
2021 Film and Video Poetry Symposium 
December, in South Pasadena, California
https://www.fvpsociety.com/announcements/2021/11/16/the-2021-fvps-full-line-up

ASIFA IAD – International Animation Day 
Watch party organized by ASIFA South
October 28, 2021 online
https://www.asifa-south.com/international-animation-day-1

ASIFA Central selection
October 28 to November 28, 2021, online

Cardiff Mini Film Festival 
October 2 to 3, 2021 in Cardiff, UK

Extremely Shorts Film Festival
June 5, 2021 Houston, TX, USA

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Frame by Gerardo Reyes

Halloween Sand Animation Project (2021)
Directed and Edited by: Christine Veras
Synopsis: Inspired by Halloween and using the aesthetics of sand animation this project presents a stream of consciousness bonded together as an exquisite corpse with more than 20 participants.
Animators (in order of collaboration): Christine Veras, Danny Laboda, Bryce Sheehan, Gizem Oktay, Arianna Meisetschlaeger, Eesha Muddasani, Zack Nguyen, Martin Cho, Hamida Khatri, Benjamin Wu, Philip Martin, Norm Cox, Elham Doust-Haghighi, Hong-An Wu, Kirstin Stevens-Schmidt, Poppy Smith, Sterling Whitaker, Emily Hersker, Marcelo Rocha, Anabela Castaño De Los Santos, Gerardo Reyes.

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Frame by Kirstin Stevens-Schmidt

The Collaborative Clay Animation Project (2021)
Project Supervisors: SV Randall and Christine Veras
Edited by: Christine Veras
Synopsis: Selection of the best clay animation shorts created in collaboration between students from A&H and ATEC courses: “Sculpture: Masks, Models, and Monsters (ARTS 3375) taught by Assistant Professor SV Randall and “Topics in Animation: Experimental Animation (ATCM 4319) taught by Assistant Professor Christine Veras.

Selected student work

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Frame by Ana Villarreal

Siempre (2021/2022)
Created and animated by: Ana Villarreal
Synopsis: Visual exploration of the idea of motherhood and the loss of a child. Animation of the process of grievance and healing.
Technique: Clay on glass
Developed during the Experimental Animation Course, Fall 21.

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Frame by Kirstin Stevens-Schmidt

Changing Identity (2021/2022)
Created and animated by: Kirstin Stevens-Schmidt
Synopsis: Visualization of the experience of a changing sense of self through grief, following a tremendous loss.
Technique: Mixed-media animation.
Developed during the Experimental Animation Course, Fall 21.

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Frame by Scott Huddleston

It is Not Perfect (2021/2022)
Created and animated by: Scott Huddleston
Synopsis: A 2D traditional animation exploration of neurodiversity and the struggles with ‘normal’ day-to-day tasks as someone diagnosed with ADHD.
Technique: 2D traditional animation
Developed during the Experimental Animation Course, Fall 21.

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Frame by Cross Thomas

Dear Younger Me (2021)
Created and animated by: Cross Thomas
Synopsis: Animation showcasing the deeper feelings of a Transgender individual and what it feels like to experience body dysphoria.
Technique: Paper cutouts
Developed during the Experimental Animation Course, Fall 21.

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Frame by Poppy Smith

Wolf (2021)
Created and animated by: Poppy Smith
Synopsis: A girl struggling with nightmares combats a wolf who keeps her awake.
Technique: Mixed-media animation.
Developed during the Experimental Animation Course, Fall 21.

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Frame by Marcelo Rocha

País (2021)
Created and animated by: Marcelo Rocha
Synopsis: Short animation about the civil war of El Salvador and the destruction of one’s home country.
Technique: Paint on glass
Developed during the Experimental Animation Course, Fall 21.

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Frame by Jared Beltran and Kelci Ammerman

Vermiform (2021)
Created and animated by: Jared Beltran and Kelci Ammerman
Synopsis: Vermiform is the start of a series presenting the process of post-apocalyptic birth. To produce the next generation of survivors Flora and Human DNA merged for the best offspring results.
Technique: Stop-motion animation
Developed during the Experimental Animation Course in collaboration with students from Sculpture: Masks, Models, and Monsters Course, Fall 21.

Virtual Exchange selected animations

One of the activities in the Experimental Animation Course taught by Assistant Professor Christine Veras in the experimenta.l. lab was a virtual exchange with students from Brazil studying food technology and the fermentation process at UNESP, under the supervision of Associate Professor Pricila Veiga. Here are a few selected results of this unusual collaboration between animators and agronomic science students.

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Frame by Donte Castillo

Abstract Fermentation (2021)
Created and animated by: Donte Castillo in partnership with Maria Gabriela de Albuquerque Santiago
Technique: Paper cutouts
Developed during the Experimental Animation Course in collaboration with students from UNESP in Brazil, Fall 21.

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Frame by Ana Villarreal

Wine Fermentation (2021)
Created and animated by: Ana Villarreal in partnership with Maria Clara Sarti and Gustavo Menegazzi Franco
Technique: Clay on glass
Developed during the Experimental Animation Course in collaboration with students from UNESP in Brazil, Fall 21.

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Frame by Kirstin Stevens-Schmidt

Pineapple Wine (2021)
Created and animated by: Kirstin Stevens-Schmidt in partnership with Letícia Toloto da Silva and João Pedro Maia Santos
Technique: Mixed media
Developed during the Experimental Animation Course in collaboration with students from UNESP in Brazil, Fall 21.

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