Project Steamboat

In February, the lab participated in another Short-term Working Group (SWG). This time, the goal was to collaborate on an experimental animation, revisiting Disney’s Steamboat Willie animation.

The release of Disney Studios’ pioneering animation Steamboat Willie (1928) into the public domain in January 2024 marked a confluence where past innovations intersect with present possibilities of expression. In this context, our work aimed to deconstruct the significance of Mickey Mouse’s iconic character relative to shared historically and personally meaningful moments documented since the original film’s release.

An international group of participants based in North Texas helped to animate this experimental animation. Originally animated by Ub Iwerks, selected frames from a sequence of the original film were printed, and Mickey’s character was manually removed from each frame to create a void that invites exploration, re-evaluation, and reinterpretation of the familiar.

The stack of paper frames was shot from front and back. Embedded textures and historical snapshots are seen from the front within the traditional background of the animation, but only for less than a split second, while the shape taps and dances. From the back, the pile of paper dissolves and reshapes the character. Almost unrecognizable and completely removed from its iconic scene, the work gains new meaning from this side.

The completion of our SWG and screening of the final animation were celebrated during the experimenta.l. lab’s Open House, when guests joined us to see the final result.

The final result of our collaboration was selected, and it will be screened at the AURORA Visual Arts Night (VAN) 2024 in downtown Dallas on April 5, from 6 to 10 pm. For more information: https://dallasaurora.com/Projects-1

Below are a few time lapses of the process, from cutout to capturing:

The credits of this production are as follows:

Original animation by Ub Iwerks and re-animated as paper cutouts by:

Allanah Ahr
Shaghayegh Ashouri
Anisha Chaudhary
Joseph Gutierrez
Mozhdeh Khamsehnezhad
Philip Martin
Eliana Nark
Sarah Romero
Christine Veras
Baotran Vo
Dillon Weaver

Directed and edited by Christine Veras

Special Thanks
Andrew Scott
Salena Brody
Billy Pickrell
Natalie Homsher

A Short-term Working Group (SWG) Project – Spring 2024

Sweater Weather

Music and Animation Collab

In the fall 23 semester, Drs. Katrina Rushing and Christine Veras joined forces with Associate Professor of Practice Hal Gupta-Fitzgerald in a collaborative project inviting their students to work together. Students from the upper-level experimental animation and music theory courses collaborated and combined their creativity to create a project that included original animation with an original musical score. The final musical pieces were recorded in the Bass School sound studio under Gupta-Fitzgerald’s guidance and his talented student Maikhanh Ho. The final projects of this collaboration were showcased at the Jonsson Performance Hall in October.

The students were divided into pairs, one from each discipline. At the start of the collaboration, we organized a special talk with Aardman Studios director Lucy Izzard, offering inputs from her work with musicians in creating the stop-motion animation series Very Small Creatures.

After the initial group meeting, the students shared ideas around the theme Sweater Weather, and the animators started to develop storyboards. Unlike most music/animation collaborations, the musicians were involved early in the production, offering insights and feedback throughout the creation process.

The animators provided an animatic to their partners to help them plan the key moments of the composition in connection with the action in the animation. While the experimental animators were animating, the musicians rehearsed and prepared to record the music. Associate Professor Gupta-Fitzgerald states: “During the audio production phase of this project, the focus was on precision and technical finesse. Guiding the musicians through live recording in UTD’s sound studio involved meticulous attention to equipment and acoustics. Maikhanh’s high skill level and attention to detail played a crucial role in achieving the seamless synchronization of the musical scores with each animation. The outcome is a testament to the meticulous technical execution that underpins the creative synergy between audio and visual elements in this collaboration.”

The collaboration was 7 weeks long, and before the public screening, the students presented their final animation to the group for input. Animators and musicians have learned a lot about each other’s creative process and production.

The final projects were shared with the public, family, and friends on a special screening.

Dr. Rushing provided insights on the collaboration: “The Bass School of Arts, Humanities and Technology brings together a wide variety of creative and technical possibilities. As a music instructor, I wanted my advanced music theory students to have the opportunity to compose music for a specific purpose as well as develop collaborative skills. After discussing the mood, theme, and color scheme with the animators, the musicians composed a short piece of music to accompany the experimental animation project. Furthermore, the musicians had the opportunity to produce a live recording of their pieces in UTD’s audio engineering studio. The students gained an appreciation for the challenges of experimental animation and discovered the thrill of recording their music in a professional studio. All of the music students were excited and grateful to have this “real-world” experience! “

For Dr. Veras, “This collaboration not only showcases the immense creative potential of our students and faculty but also unfolds the creative possibilities when interdisciplinary talents converge. It was also rewarding to see our facilities in full use, in service of our creative endeavors. In this exchange, the animation students explored the intricacies of their field, sharing their creative process while gaining insights into the field of music. By engaging in this collaboration, students expanded their horizons and learned to cultivate a deeper understanding of the subtleties and challenges involved in collaborative creative projects. In summary, we all learned a lot and have started planning for future collaborations.”

Watch the animations and interviews with the students as screened at our event:

Animation as Art

Showcase of UTD Talent on campus and in Lubbock

The experimenta.l. lab was invited to showcase the work of its student-collaborators at the Museum of Texas Tech University in Lubbock in an exhibition titled “Animation as Art: A Multisensory Experience” in Spring 2024. Drs. Jorgelina Orfila, Francisco Ortega (Associate Professors at Texas Tech), and Christine Veras, (UT Dallas Assistant Professor), are co-curating the exhibition “Animation as Art: A Multi-Sensory Experience,” which will be held at the Museum of Texas Tech University in Spring-Summer 2024.

The exhibition aims to offer the public the opportunity to encounter animation as an experimental artistic practice and as a multi-sensory experience within and through the intersections between science and magic, the tangible and digital, arts and crafts, and technology. Animation is a cross-disciplinary practice that can also use techniques traditionally associated with the plastic arts (sculpture, drawing, painting, design) to create animated films.

The works presented here were developed in some cases for over a year, and some of the pieces were specially conceived for the 2024 show in Lubbock. In October 2023, we presented the work-in-progress version of the exhibits at the AHT Gallery to test and gather public feedback. The results were successful and the pieces were implemented. Below are the construction and behind-the-scenes images of the student progress and photos of the test exhibition, followed by an overview of each piece.

UTD students Eesha Muddasani, Nick Mahoney, Zarah Najmi, Katherine Norris, and Mickey Dolphin are featured here. Discover their process and the work they will be presenting in Lubbock in 2024.

Eesha Muddasani

Title: Bee Phenakistiscope (2022-2023)

Materials/Techniques: Animation in Procreate and After Effects, Laser Cutter Files in Illustrator, black poster board, clear acrylic, plywood, metal, and torch light.

This animation of a bumblebee flying around flowers is based on the bumblebee in the Texas Tech University Museum natural history collection. Inspired by shadow puppets and paper cut-out artists, I combined paper cut-out animation with a phenakistoscope to make an animated shadow. I enjoy the intricate patterns and small details in paper cut-out art, so I implemented those techniques in my design. I also wanted to incorporate a round Texas flower that bumblebees pollinate, so I chose firewheels for my animation.

Instructions: Turn on the flashlight and then turn the knob to spin the disks. Spin the disks clockwise for forward motion and counterclockwise for backward motion.

Details: My project involves using a light to cast a clear shadow. I would try using a directional light if the museum has or can provide one, but if that does not work, I will use a flashlight attached to the mic stand, as seen below. Measurements of my project are provided in the images below, and the podium is about 10 inches from the wall. The distance from the wall might be adjusted depending on the light source. Ideally, my piece will be in a dark room so that the shadow on the wall can be visible and clear.

“I’m really excited to participate in this exhibition and share my artwork with others! I enjoyed creating an interactive animation device, and I would love for people to experience the shadow animation themselves. I think it is important to display this interactive piece to a diverse audience and learn from their reactions, and this exhibition is a great opportunity for me to do so. It would also be amazing to go to Lubbock and see my artwork displayed among all the other pieces and to see others interacting with my device in person. I would also love to see/interact with the pieces from the international animators showcasing their work.” Eesha

Nick Mahoney

Title: Hummingbird Travels West (2022-2023)

Materials/Techniques: Adobe Photoshop, Adobe After Effects, Glass Panel.

Every March, the hummingbirds come out for the Spring, traveling from Dallas to Lubbock this time! Follow the bird as it travels through these two cities and watch closely for other moving elements in the background. This piece uses a form of animated optical illusion known as lenticular printing. The method of creating lines from drawings that fit within a gap of strategically placed black bars is intriguing and fun to create and play with. The piece took several prototypes of tinkering with the black bar thickness, changing and rearranging background details, ultimately culminating in this fun, rewarding optical animation.

Instructions:  Slowly move the front panel over the background and watch for moving parts!

“Working on this unique and special exhibition over the past year has been such an honor. The environment that Dr. Christine Veras provided was a great space to toss around ideas and give each other different critiques to improve the quality of our projects. My Lenticular bird project has gone through many different stages and has required a lot of trial and error but eventually led to a project I’m incredibly proud of working on.  Being able to go to Lubbock and seeing the launch of the exhibit would be a once in a lifetime moment for me and the other students. A pivotal moment in my tenure at UTD that feels well deserved after working with the lab and this project for over a year. Seeing how different people interact with the project and explain to attendees my work is something that I would not only enjoy as the creator of the piece, but also be able to learn from and get the proper resources for my future work out of.” Nick


Zarah Najmi

Title: Mockingbird Family Portrait (2023)

Materials: Polymer clay, acrylic paint, Flipbookit, Procreate, matboard, marker.

This project aims to show a snapshot of the life of a family of mockingbirds, the state bird of Texas. This snapshot shows a mother bird stretching her wings as she looks for food for her babies so close to hatching. Under the cover of their tree’s branches, a caterpillar takes cover from the mother’s prying eyes—a lovely family portrait.
The mother bird’s body is sculpted to incorporate some of my love of working with clay. For the backdrop, I wanted to incorporate some of my culture by taking inspiration from mehndi/henna designs. Finally, the flipbook boxes give a level of interactivity to the whole piece.

“This year, I had the opportunity to work with the experimenta.l. lab to create an animated installation for the Texas Tech University Museum exhibition. I was so excited to have this opportunity, as it allowed me a chance to branch out into different areas of animation that I didn’t have the chance to explore before. It means a lot to me that I was able to create something so fun and different from outside my comfort zone, something that will be displayed for the wider public to enjoy in Lubbock. This has been a wonderful opportunity for me to expand my skills, learn from my peers, and share what I learned and created with a wider audience. I’m so glad to have been a part of this!” Zarah

Katherine Norris

Title: Garden Knock (2023)

Materials: Upholstery foam, wire, wool roving, needle felting needle, cotton fabric, needle and thread, small hook and eyes, lace, ribbon, fabric dye, fake grass, hot glue, nuts and bolts, epoxy, lights, camera, dragon frame

The concept for this work is based on the juxtaposition between an animal commonly associated with trash and disease, a possum, and the opulent gowns of the Edwardian era. I also wanted to play with the animalistic trait of opossums about how they play dead and how that could play within the social norms of the Edwardian era of strict social rules. This idea was solidified with the Texas Tech Museum dress that was gorgeous and set the scene at a garden party where ladies would chat and play croquet. In the short, someone off-screen hits a ball too hard, and Daisy, the opossum, thinks nothing of it and gets hit with the ball. She then has to play off her natural reaction of playing dead and go back to conversing after collecting herself as if nothing happened. The Edwardian era is seen as very stiff, so seeing someone dressed in the attire acting in an unexpected way helps bring back life and relatability to something that seems so far from modernity. With the display, we wanted to show people behind the scenes in stop motion how everything isn’t perfect out of the shot. And how you can see hidden techniques like the bolts in her feet that can be seen under the stage that keep her standing and still when being animated. 

Mickey Dolphin

Title: Fiery Searcher in the Leaves (2023)

Materials: Cardstock, washable marker, and cellophane (for the beetle), cardboard, acrylic, and glass (for the kaleidoscope), Dragonframe (for the animation).

A brief animation of a caterpillar hunter beetle, also known as a fiery searcher or calosoma scrutator (its scientific name), scuttling through the autumn underbrush. This little beetle is hunting for a meal as the weather gets steadily colder.
Caterpillar hunters are a plentiful species of ground beetle native to north Texas, and they fascinate me to no end! The hard shells covering their wings, called elytra, can sport an array of colors, including green, blue, violet, gold, and red. While searching for an insect to use as a subject for my animation, the bright colors on the aptly named fiery searcher caught my eye, and I immediately fell in love with it. I wanted people to view this beetle’s walk cycle through a kaleidoscope to emphasize the hypnotic colors they often sport. I’ve always been interested in the anatomy of different animal species, so I took up taxidermy as a hobby during the pandemic. I wanted to blend that curiosity with my passion for animation as an art form, which is the result so far.

Instructions: Carefully hold the kaleidoscope to view the screen and watch what happens as the beetle passes across it.

“Working with experimenta.l to create this piece of art has been a dream come true. I originally joined this project not knowing exactly what I wanted to do — only knowing that I wanted to create something. The result of working alongside my peers to craft something that I’m proud of has been so rewarding! I love art and I love animals (the stranger the better), so being able to combine both of those passions into one cohesive experience makes me extraordinarily happy. I sincerely hope that viewers enjoy interacting with my piece, and maybe come away knowing a little more about this beetle than they did previously. Perhaps they’ll be lucky enough to encounter the real deal someday!” Mickey


Coming soon: Crowdfunding campaign to help us bring the artists to the grand opening in Lubbock, where they’ll personally present their incredible creations to the public. Support the journey and be a part of this artistic adventure!

Check here the feedback the students received from the public who attended our test exhibition:

To support these students’ journey to present their work in Lubbock, consider donating to their crowdfunding campaign: https://impact.utdallas.edu/project/40780

Made of Many Parts

By Grace Burns

Cutouts, cutouts, cutouts. I spent most of the process of working on Made of Many Parts with a pair of scissors in my hand, cutting out frames of drawings that I had scribbled out over a lightbox with the paper provided in the lab. In order to keep things visually interesting in a film of mostly still shots, I drew each still drawing three times and had them swap every two frames in order to keep a sketchy, notebook drawing-type look to the art style.

In order to keep everything stable in each shot, I utilized a makeshift layering system on the animation table. I had two panes of glass to work with, and I separated them with manga volumes from my bookshelf at home. In a way, my inspirations were literally physically supporting me through this endeavor, and I find that heartwarming.

Of course, a lot was going on behind the scenes as well. In my favorite shot from the film, the TV shot, there was a very roundabout process involved. To start, I had to render out each individual clip I was going to use in Adobe Premiere, isolating each individual frame as a PNG file. From there, I combined every frame of each clip together into PDF files and printed out every single one onto pieces of paper. It came out to hundreds of sheets. It was quite a large stack of paper, and part of me felt silly going through this much effort for something people may or may not even notice. The most important part to me was making sure the entire animation process was made with zero digital edits involved (Aside from compiling everything together in an editing software, of course), and to achieve this, I shot every single frame of each TV/movie clip that I had printed out and edited them into a cute little compilation to highlight the media that inspires me. After all, that’s what the film is about!

Another standout point of the short that I loved working with was the backgrounds. For the sake of saving time, I wanted the film to take place in a sort of blank, empty, void-type environment, but I also wanted it to be visually interesting. To do this, I edited together six different images of paint splatters in Photoshop and put a lot of different adjustment layers and filters over them in order to make sure they were all highly saturated and brightly colored. I was worried it might be a bit overstimulating for viewers (I’m sure it is for a lot of people), but it ended up working in my favor due to the messy, splattered backgrounds contrasting very well with the clean, white paper I used for the actual cutout drawings.

All in all, I really enjoyed working traditionally with this kind of animation style. It was the type of hands-on approach I desperately needed to preserve my interest in the medium, and I would highly recommend any animator, 2D or 3D, give it a shot just to really dig into the bare elements of animation.

Grace’s film was completely created in the experimenta.l. lab, in Fall 2022. It just got accepted into the Les Femmes Underground Film Festival in Los Angeles.

Winsor & Gertie Play

HOW IT STARTED

On September 8 and 9, 2023, the play Winsor & Gertie was performed at the UTD Theatre. This student production featured undergraduate students from different majors, such as Literature, Theatre, Animation, Psychology, Music, and Neuroscience. The Visual and Performing Arts doctoral student Damian Enyaosah directed the play produced by Drs. Christine Veras and Catherine Parsoneault, and written by renowned animation historian Dr. Donald Crafton.

The idea behind this production started when, in 2017, the experimenta.l. lab director and animation scholar Christine Veras presented her research on a panel with animation historian Donald Crafton. At that time, Crafton was working on the Gertie Project, a reconstruction project of Winsor McCay’s (1869-1934) original vaudeville act, where he interacted on stage with Gertie, the dinosaur. Since then, it became Veras’ dream to see the play and experience McCay’s original performance.

Years later, Veras started a conversation with Crafton, sharing the idea of bringing the play to be performed at UT Dallas. The idea evolved, Dr. Catherine Parsoneault was on board to make the music also be performed live. Different partnerships were established to make Winsor & Gertie a reality at UTD. This project brings together, for the first time at UTD, an interdisciplinary collaboration between the areas of animation, music, and performance arts at the Harry W. Bass Jr. School of Arts, Humanities, and Technology.

Donald Crafton did a pre-show talk-back with Christine Veras on both performance nights. On Friday, September 8, students from the Animation Origins and Techniques course had the honor of learning more about the research on the Gertie Project in a special lecture given by Crafton. See photos below:

ABOUT THE PLAY

In 1914, when Winsor McCay first performed with Gertie, comic strips and variety shows were the main forms of entertainment, while cinema was still considered a novelty. The unique case of Gertie the Dinosaur animated cartoon presented via a theatrical act foreshadows the emergence of animation as an interactive and performative art form, as demonstrated by current technological advancements that incorporate projection mapping, motion capture, and high-resolution screens in theatrical performances. Unfortunately, McCay’s vaudeville act was short-lived, and today’s audiences only have access to the animated film component that he originally created for his vaudeville act as now reconstructed by the Cinémathèque québécoise in Montréal.

In 2018, the animation historian and now Endowed Professor Emeritus at the University of Notre Dame, Donald Crafton, in partnership with the psychiatrist David L. Nathan and Marco de Blois of the Cinémathèque Québecoise, worked with professionals from the National Film Board of Canada (NFB) to complete a full restoration and reconstruction of Winsor McCay’s original vaudeville performance of Gertie. The play, written by Crafton, using newly restored animation footage, premiered as the closing event at the Annecy International Animation Festival in France in 2018—one of the most critically acclaimed long-running international animation festivals worldwide. It has since been performed internationally in Amsterdam, Brussels, Tübingen, and Montreal. In the United States, the fully-staged play has been performed only once, in Notre Dame, Indiana, and now at UT Dallas for its Texas premiere.

We hope you enjoyed this student production of the play, honoring the memory of Winsor McCay and amplifying the possibilities of animation as entertainment and research.

PRODUCTION PHOTOS

AUDIENCE REACTION

We really loved the show! And it was a wonderful treat to hear the history in the pre-show.

Salena Brody

“My six-year-old daughter, Caroline, and I really enjoyed it. She, of course, loved the interaction between Winsor and Gertie, and couldn’t stop talking about the rock Gertie threw at the ‘water monster’ as she called it. Bravo to Damian on his UTD directing debut and to Drs. Veras and Parsoneault on their vision and tenacity.”

Jonathan Palant

“Just wanted to say the show was fantastic yesterday. Glad all 3 areas under AHT got to showcase their skills. The Gertie mammoth rivalry was hilarious. Thanks for putting on a great show!”

Julio Soto

“What a fantastic production of Winsor & Gertie at UTD! […] Innovation and imagination happening @UTDallasArts.”

Paula Goldberg

“I attended the Gertie performance last weekend. Wow. Who needs AR or VR when you can attend a live performance that re-recreates a 100 years.”

Roger Malina

“This was an exceptional treat.”

Joo Haldeman

“Gertie made me feel like a child again.”

Laura Hyunjhee Kim

“What you achieved in the performance was a revitalizing moment especially for the students! The presentation was characterized by creative moments that immediately spoke to the younger generation of students.”

Rainer Schulte

Article on The Mercury UTD

Read the complete article here: https://utdmercury.com/winsor-gertie-takes-audience-back-to-the-1900s/

Download here the complete program of the play

This project is funded in part through the UT Dallas Humanities and Emerging Arts (HEArts)
grant, and also through support from the Visual and Performing Arts programs in the
Bass School of Arts, Humanities, and Technology.

ACKNOWLEDGEMENTS

Nils Roemer, Joseph Pancrazio, Emily Lacy, Rebecca Everett, Desiree Johnson, Amanda Saucedo, Edita Nad, Cindy Pitney, Stuart Sedransky, Susan Clark, Paulina Gil, Jonathan Palant, Chinweolu Greer, Evan Ricks, Shilyh Warren, Pia Jakobsson, Mai Nguyen, Christi Nilsen, David Budd, Philip Martin, Cameron Countryman, Austin Tate, Bryan Wofford, Michael Robinson, Dallas Costume Shoppe, Sally Mendiola, Adrian Tapia, Javier Giribet-Vargas, Victoria Oliva, Brandon Brown, SV Randall, Salena Brody, Paula Goldberg, Kathy Lingo, Jeff Price, Thomas Riccio, Christopher Treviño, Tinamarie Ivey, Cinémathèque québécoise, Marco de Blois, Julien Breuil, Troublemakers Studio, Gabriel Thibaudeau, Jean-Sebastien Giard, Hugo Loïs. The production extends its thanks to the entire faculty, staff, and students from the
Bass School of Arts, Humanities, and Technology involved in the production, particularly highlighting the students from the Theatre Performance Ensemble course (THEA 3310), Fall 2023.

Original score created by Gabriel Thibaudeau, licensed from the Troublemakers Studio, and adapted for the UTD play by Hannah Bursley.

Restored reconstructions of the animations Little Nemo (1911) and Gertie the Dinosaur (1914) reproduced for the UT Dallas play under license from the Cinémathèque québécoise.

*Photos by the Bass School Communications team and the experimenta.l. archive

Check here for more information on the Short-Term Working Group (SWG) Build a Dinosaur project.

Aardman Academy Partnership

The experimenta.l. animation lab at the Harry W. Bass Jr. School of Arts, Humanities, and Technology (BAHT) at the University of Texas at Dallas is now happy to partner with the Aardman Academy.

Our lab is a space for creative research and critical practices in animation that welcomes the participation of undergraduate and graduate students, faculty, and national and international collaborators. We encourage experimentation via a variety of animation techniques, tools, and interfaces.

Opportunities related to our partnership with the Aardman Academy welcome and include students from our entire school through uniquely tailored events. Students from experimental animation and stop-motion classes will particularly benefit from personal feedback from professionals on the Aardman team. In our school, we believe that if you can imagine it, we can make it. Our lab and studio culture blends art, technology, design, engineering, science, and the humanities to create an environment rich with possibilities.

Collaboration is the heart of our school and Animation & Games program, as exemplified in this exciting partnership with the Aardman Academy.

Updates and open events related to the partnership will be updated here and on social media. Stay tuned!

Building a Dinosaur

During summer 2023, the experimenta.l. lab was part of the soft launch of a new initiative on campus: The Short-term Working Group (SWG), developed by Dr. Salena Brody in collaboration with the Center for Teaching and Learning. According to Dr. Brody, “the Short-term Working Group (SWG) initiative is designed to help close the gap between the number of students wanting to develop professional relationships with faculty and the number of opportunities currently available.” As criteria, the SWG presented project ideas that could be completed over four sessions with small cohorts of students.

During Dr. Christine Veras’ SWG, a group of seven student volunteers committed to making from scratch a 12-foot-high dinosaur. But not any dinosaur, specifically Gertie the dinosaur, the cartoon dinosaur created by Winsor McCay in 1914. Gertie is part of the promotion material for the play “Winsor & Gertie” to be performed at the university theater on September 8 and 9, 2023.

Meeting once a week for four weeks, two hours per meeting, the group had clear and specific goals for each meeting. The students involved in the project included undergraduates from Arts, Animation, Psychology, Pre-Med, and one Graduate student in Animation & Games.

Here are a few photos of the experience. They planned, sanded, painted, touch-up, and the students learned how to use a jigsaw to cut the wood while helping and collaborating with one another.

Video timelapse of the construction of Gertie the Dinosaur:

Installation on the UTD Theatre façade

Gertie is now on the UTD Theatre façade. Have you seen her? If so, send us pictures. Here are a few photos of her installation. Our cartoon dinosaur friend seems to be attracting lots of attention:

Acknowledgments

Thanks to Dr. Salena Brody, whose SWG initiative made this project a reality.
This project was developed at ROW thanks to the kind support of SV Randall.
Extra special thanks to Philip Martin, who helped to train the students on how to use the equipment, providing creative and safe guidelines for the project.

About the Play

Winsor & Gertie will premiere in Texas at the UTD Theatre on September 8 and 9, at 7 pm. More information and tickets here: https://calendar.utdallas.edu/event/winsor_gertie_play

Wintry Mix

In December 2022, the jazz guitarist and Associate Professor of Jazz Studies at UNT, Davy Mooney, reached out to our lab to collaborate on a unique experimental animation of the song Wintry Mix from his latest album, Way Back. Here we share the behind-the-scenes of the creation of this project that just got completed in time for the launch of Mooney’s new album.

Christine Veras and Philip Martin collaborated to create unique hands-on frame-by-frame animations for Wintry Mix in the experimental animation lab. The process started during winter when they captured videos and images of the Texas landscape, as that was one of the inspirations for the song:

They animated using a variety of techniques and tricks: In a multiplane structure, we shot through ice, we used calculator rolls to paint sequences, strips of paper cutouts to simulate the guitar strings, we used torch lights to create light effects captured frame-by-frame, and we even animated time-lapse sequences of plants seem through a kaleidoscope to mimic the saxophone vibrations. All to create textures and movements to help the animation reinforce and play with the melody.

All the animations were captured using Dragonframe, the industry-standard stop-motion animation software. Once exported, the material was edited in Adobe Premiere Pro, mixing and remixing the animations, layering, and overlapping them to match the mood and rhythm of the music. The entire process was a playful experimentation.

The complete video for Wintry Mix was launched in June 12, 2023. See the complete animation below:

Wintry Mix Animation

Watch here the audience reaction to the film compiled by the Experimental, Dance & Music Festival 2023:

Here is an interview the festival did with Director Christine Veras: https://matthewtoffolo.com/2023/09/01/filmmaker-christine-veras-wintry-mix/

Rotoscope Workshop

By Anisha Chaudhary
Feb/3/2023
12 Participants

Planning:
                During class on January 23rd, I volunteered to present a workshop on rotoscoping for our lab on February 3rd. With this limited time, I had to develop a simple idea that the lab members could participate and complete under 1 ½ hours. I spoke with Dr. Veras a few times and we decided on simple tools to use: filming equipment, Photoshop, After Effects, and a drawing tablet. For the reference footage, I found a film on my phone of a musical jewelry box from Neha’s China and Crystal, my family’s store. I wanted to have the lab members draw an object instead of a portrait since portraits can vary in style quite a bit. I took the 23 seconds of film and cut the time down to a 3-second loop. I then took the cut film and imported it into photoshop, converting the frames into 36 layers to split among 12 members. I labeled each consistently in accordance with sequence and then split them into 12 different photoshop files. I uploaded these files to Box to share with our members, along with an excel sheet to assign the files, and a short list of instructions on how to complete each file. The instructions went along the lines of, “keep drawings on a separate layer, use the assigned colors only, and do not draw the background”. I accompanied my presentation with a brief PowerPoint lecture so I could give detailed instructions on the process of importing, exporting, and organizing files for this type of animation.

What did I learn?
                Students will not strictly follow directions and they will do their own thing for an assignment that is not graded. Looking at the final product, however, I think that this rebellion was beneficial to our final piece. Students should have fun in the lab, experimenting and trying new things. It is funny because one student’s submission that went totally against all the rules ended up adding a sense of humor, charm, and eye-catching quality to our animation. It highlighted the fact that this is student-made artwork, so you are combining many different personalities and skill levels into one output animation.
                The organization was KEY to managing this project with multiple participants. I was able to export the file so easily once everyone submitted their section. However, even with organization, I need to keep my files accessible and not have too many folders or instructions. With such a short time to create, I must make my lecture brief and to the point so instruction is clear.

What am I going to do next?
                Another workshop idea I have still falls under the method of rotoscoping. However, I would like to have it done individually with a focus on animating fluids – such as water dripping or bubbles. There is lots of freedom with animating water, and I think it is a wonderful way to study natural movements. I would incorporate texts and images from Joseph Gillard’s Elemental Magic because it was an eye-opening and influential reading in my own animation practice.

Notes for the future:
                I should use a tripod to maintain stability because you can see the background jump when the dinosaur pops up with the original background. I think it would engage students more if they could film their own references, but because I was more focused on technique, I did the right thing by filming my own reference to use in the group project. If I do another group project, I should limit each member to drawing only two frames of animation so we can get it done during our lab. Overall, I genuinely think that the experimenta.l. lab members did a wonderful job, and I would call this workshop a success. I was able to show students a new technique, and we ended with a quirky animated loop.

Final result:

Rotoscope Animation Collab

Roundtrip Animation

This project starts from a circle. A circle which turns and thus creates a rotation, a continuous flow of images.

It is also a circle across the Atlantic, an inquiry into the cultural similarities and differences between what used to be called ‘the Old World’ and ‘the New World’. At the same time, it is an exploration of ‘old media’ and ‘new media’, opportunities that arise from the interrelation between both, creating yet another circle.

Students from the School of Arts, Humanities, and Technology in Dallas partnered with students from LUCA Arts School in Brussels in a virtual exchange project to experiment and create animation using a proto-animation device: the phenakistiscope.

This project was developed in collaboration between professors Guido Devadder (LUCA) and Christine Veras (AHT). Here are some behind-the-scenes and production process photos:

The final compilation of all the animations is available below:

Original music and editing by Guido Devadder.