In collaboration with the Games and Media Library, we set up a LAN network and hosted a LAN party for the original Halo in ATC 1.705! We loaded Halo on computers (mostly iMacs along with several Windows XP Dell towers) running versions of Mac OS X and Windows XP. Using a compatibility patch found online, we were able to create cross-platform compatibility between both sets of computers.
Category: On-Campus Event
Non-movie screening events hosted during the semester that we hosted or participated in.

In collaboration with the Games and Media Library, we hosted a T-shirt making event in our lab at ATC 1.705! Students could enter the lab and, using a copy of KidPix 4 Deluxe installed on our machines, print any design they created onto a plain white T-shirt.
https://calendar.utdallas.edu/event/diy-t-shirt-design-with-kidpix

In collaboration with the Games and Media Library, we hosted a collection of art software on our vintage machines. Each piece of software was selected as to be contemporary to the time that computer was relevant, allowing students a glimpse at what graphic design was like back then.
https://calendar.utdallas.edu/event/suite-dreams-on-pixelating-screens
A Halloween event hosted by the Arts and Humanities department! We opened the lab up to visitors and participated as one of the official “trick-or-treat” locations. Our machines were running demos and software that students were free to interactive with, and our student researchers answered any questions they may have had about the lab space.
https://calendar.utdallas.edu/event/return-of-the-monster-mash-at-bass

In collaboration with the Games and Media Library, we unloaded and displayed our collection of vintage board games inside the ATC lobby, just outside our room at ATC 1.705! Students were encouraged to check out and play various board games, or to bring their own if they had one.
https://calendar.utdallas.edu/event/not-your-parents-board-games

In collaboration with the Games and Media Library, we hosted a gaming tournament inside ATC 3.705. Games from different generations of consoles were used.